Other Era's
| Mamluk: Devil's Horsemen Expansion (GMT) |
| Crusader Rex (COL) | Hammer of the Scots (COL) | Here I Stand (GMT) |
| Under the Lily Banners (GMT) | Men of Iron (GMT) | Prussia's Glory (GMT) |
| Granada (Avalanche Press) | Devil's Horsemen (GMT) | Alesia(GMT) |
| Risorgimento (GMT) | Soldier Kings (APL) | Sweden Fights On (GMT) |
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Risorgimento 1859, the Second
Italian War of Independence, covers the second such war, the first, in 1848,
having resulted in heavy defeats at the hands of the Austrian/Hapsburg
armies. But the 1859 war was different. The Piedmontese, the Italian
province pressing the issue, had gotten Napoleon III and the French Army to
help them. Garibaldi and his partisans were most effective in creating
havoc. And the Austrians were woefully weak in high command ability and unit
morale.
Risorgimento 1859 is a big game, yet easy to play. The battle games are very enjoyable with lots of maneuver and combat. The Campaign game uses a point-to-point map system. The focus is on coordination and concentration, the ability to guard avenues of approach, and the capability of units to engage in combat.
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Between 1756 and 1763, Europe erupted into what became the first true
world-wide conflict, known as the Seven Years’ War. On the one hand, Britain
and France vied for supremacy in world-wide trade, becoming deadly enemies
in the process. On the other, Austria and Prussia struggled for dominance in
Germany. On the fringes, Russia began to feel her growing power, while
Spain, the Netherlands and Turkey all knew their time was almost up.
Soldier Kings re-creates the free-for-all that was the Seven Years’ War. Two to eight players take the roles of the nations listed above, trying to capture or hold onto the rich lands of Europe, India, South-East Asia and America. The world is changing; the power that grabs the most now will dominate the modern age that is just dawning. If you’re the Soldier King, that power will be you. Components: 305 playing pieces, two 17”x22” maps, 8-page rule book.
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Sweden Fights On is a tactical battle game
featuring four battles from the later half of the Thirty Years War. It is
the second volume in the
Musket & Pike Battle Series covering warfare in the 17th Century.
This volume traces the fall, revival, and pinnacle of Swedish miltary
fortunes after the death of King Gustav II Adolf at Lützen in 1632. The Musket & Pike Battle Series transitions from the English Civil War period (This Accursed Civil War, Vol. I) to the Thirty Years War period with added features such as limbered guns, double-sized batteries, and organic regimental artillery. The system emphasizes command and control. Armies are divided into three or four wings. Each wing has an order that limits the types of actions that units of that wing may perform. Victory goes to the commander who can coordinate the actions of these wings in the heat of battle. Units are infantry brigades, cavalry regiments, and artillery batteries. Rules include Cavalry Charges, use of the cavalry's pistols to skirmish or use in close combat, artillery grazing fire, infantry techniques of fire including advancing, retreating, and salvo firing. Play is highly interactive, and a battle can be played through in one sitting. |
| In Stock | Sold Out | In Stock | |||
| $49.95 | $54.95 | $69.95 |
| Lobositz 1st Battle of 7 Years War (CoA) | This Accursed Civil War (GMT) | Thirty Years War (GMT) |
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August 29, 1756: The Seven Years War erupts in Europe. The Prussian army led by King Frederick II (later "the Great" to his admirers) invades Saxony. "Blitzing" through the neutral Saxon electorate he hopes to open a path to Austria’s rich Elbe River valley in Bohemia. The Saxon army does not directly resist the invaders but withdraws into a fortified encampment on the Elbe River around Pirna, there awaiting rescue by the Austrians. The Prussian invasion grinds to a halt here; Frederick has no choice but to lay siege. Meanwhile in northern Bohemia, the Austrian army under Field Marshal Browne gathers its strength in preparation for the relief of its new ally. |
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This Accursed Civil War is a tactical battle game featuring five battles from the First English Civil War: 1642-1646. It is the first in the GMT Musket & Pike Battle System covering warfare in the 17th Century. The system emphasizes Command and Control and the unique style of combat in that era. Armies are divided into three of four wings. Each wing has an order that limits the types of actions that units of that wing may perform. Wings may change their order, but it is not an easy task to accomplish. Victory goes to the commander who can coordinate the actions of these wings in the heat of battle. Units are infantry brigades, cavalry regiments, and artillery batteries. Rules include Cavalry Charges, use of the Cavalry's pistols to skirmish or use in close combat, artillery grazing fire, Infantry techniques of fire including advancing, retreating, and salvo firing. Play is highly interactive, and a battle can be played through in one sitting. |
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Central Europe, 1618. Germany is a jigsaw puzzle
of independent Electorates, Bishoprics, Dukedoms, and Imperial Free Cities
nominally under the control of the Holy Roman Emperor in Vienna. An alliance
of Protestant leaders rebel against the Emperor, who raises armies to
suppress them and regain Catholic property lost during the Reformation; the
surrounding kings of Spain, France, Sweden, and Denmark intervene to stake
their own claims. Germany is plunged into thirty years of war that will last
until 1648, when the exhausted combatants sign a peace establishing the
competing spheres of interest that will control Germany for the next two
centuries. Thirty Years War recreates this conflict with the award
winning game system used in GMT's
Wilderness War,
Paths of Glory,
and
For the People.
There are four scenarios provided: the Full Campaign (14 turns), Early War
(5 turns), Intervention (3 turns), and Apocalypse (5 turns). This is a two-player game; one controls the Protestant forces (German Protestants, Sweden, Denmark, Hungary, France) while the other runs Catholics (the Empire, Bavaria, Spain, and occasionally Saxony, which can switch sides during play!). The heart of the game is the playing card decks of 55 cards that each player receives. Playing a card gives a player the option to move and attack with an army, to recruit new units, to bank up money to pay ever-hungry troops, or to declare an event.
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| In Stock |
Sold Out! OOP |
In Stock | |||
| $69.95 | $69.95 | $49.95 |
| Empires of the Middle Ages (DG) | Ancient World (DG) | Medieval (GMT) |